Nov 18, 2007, 03:23 PM // 15:23
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#1
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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It's offical! A.Net HATES trees!
One of my all-time favourite skill changes was the balance of Debilitating Shot.
The only reason why I REALLY love it is simple.
It has shown a superb lack of thinking things through in terms of what a certain skill's change does in the persistent world of GW. In PvP the skillbars change after a balance - in the persistent world of PvE that can't happen without the input of A.Net!
So what did this change bring?
Well, Debilitating Shot used to be an unlinked skill.
And the lovely Redwood Shepherds LOVED using it!
Then the skill was moved and all of a sudden - the guys STILL love using it.
Too bad their Marksmanship is 0!
And now - we have a new contestant for the best skill change!
Energizing Wind.
The skill was trashed a week ago.
Too bad that nobody though of the poor Oakhearts!
Yep, you guessed it!
Their Beast Mastery is .. once again ... 0!
Won't somebody please think of the chil ... I mean ... TREES!
Not only do we make toilet paper out of their brothers and sisters ... now this too ....?
Last edited by upier; Nov 18, 2007 at 07:39 PM // 19:39..
Reason: *Batman theme is playing*
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Nov 18, 2007, 03:32 PM // 15:32
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#2
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Forge Runner
Join Date: Aug 2006
Location: Earth, sadly
Guild: BORK
Profession: A/
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XD Wow, good updates ANET. Atleast they pay attention to what they're doing.
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Nov 18, 2007, 03:35 PM // 15:35
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#3
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Jungle Guide
Join Date: Feb 2006
Location: Imagination Land
Guild: I Swear She Was Eighteen [Gwen]
Profession: W/
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Nice, but u see how they changed monk b/c of WoH, enough complaining about trees and their atts will change!
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Nov 18, 2007, 03:35 PM // 15:35
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#4
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Wilds Pathfinder
Join Date: Dec 2006
Location: That one place with the trees, mountains and snow
Guild: Ember Power Mercenaries [EMP]
Profession: Me/
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I can't count how many Assassin monsters have an incorrect combo, it's just Arena Net not thinking long enough about monster's skills/builds.
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Nov 18, 2007, 03:38 PM // 15:38
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#5
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Forge Runner
Join Date: Dec 2006
Profession: D/
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[skill]Avatar Of Melandru[/skill] Hasn't been nerfed yet.
I guess they do like trees after all
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Nov 18, 2007, 03:39 PM // 15:39
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#6
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Wilds Pathfinder
Join Date: Dec 2006
Location: That one place with the trees, mountains and snow
Guild: Ember Power Mercenaries [EMP]
Profession: Me/
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Quote:
Originally Posted by dan-the-noob
[skill]Avatar Of Melandru[/skill] Hasn't been nerfed yet.
I guess they do like trees after all
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Actually, it was nerfed some time after Nightfall was released.
They decreased the +health from 200 to 100.
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Nov 18, 2007, 03:40 PM // 15:40
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#7
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Wilds Pathfinder
Join Date: Oct 2006
Guild: Ruthless Mafia [RM]
Profession: Mo/
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I'm sure they'll change the trees. They already changed the forgotten priests.
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Nov 18, 2007, 03:41 PM // 15:41
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#8
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Wilds Pathfinder
Join Date: Jun 2006
Location: Belgium
Guild: Legion of Sacred Light [LSL]
Profession: W/
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But... forgotten priests is PvP...
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Nov 18, 2007, 03:42 PM // 15:42
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#9
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Quote:
Originally Posted by Alexandra-Sweet
Actually, it was nerfed some time after Nightfall was released.
They decreased the +health from 200 to 100.
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o.O!
The plot thickens!
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Nov 18, 2007, 03:42 PM // 15:42
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#10
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Insane & Inhumane
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Good call, kinda comical.
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Nov 18, 2007, 03:44 PM // 15:44
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#11
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Forge Runner
Join Date: Aug 2006
Location: Earth, sadly
Guild: BORK
Profession: A/
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Quote:
Originally Posted by Jebus
But... forgotten priests is PvP...
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"Reduced the healing attributes of Forgotten Priests in the Thirsty River to compensate for the increased effectiveness of their Word of Healing skill."
PvE.
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Nov 18, 2007, 03:48 PM // 15:48
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#12
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Wilds Pathfinder
Join Date: Jun 2006
Location: Belgium
Guild: Legion of Sacred Light [LSL]
Profession: W/
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Quote:
Originally Posted by Zeek Aran
"Reduced the healing attributes of Forgotten Priests in the Thirsty River to compensate for the increased effectiveness of their Word of Healing skill."
PvE.
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Oh, I thought they changed those priests in Fetid River.
>.<
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Nov 18, 2007, 03:53 PM // 15:53
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#13
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Forge Runner
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Quote:
Won't somebody please think of the chil ... I mean ... threes!
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Hey, third time's a charm.
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Nov 18, 2007, 04:03 PM // 16:03
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#14
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Avatar of Melandru still lives.
They don't hate trees enough.
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Nov 18, 2007, 04:13 PM // 16:13
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#15
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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It's not that ArenaNet hates tress, it's that Izzy is too shortsighted to see how PvP balance affects PvE monsters.
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Nov 18, 2007, 04:14 PM // 16:14
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#16
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Always Outnumbered
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Quote:
Originally Posted by Zinger314
It's not that ArenaNet hates tress, it's that Izzy is too shortsighted to see how PvP balance affects PvE monsters.
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Oh, look. A Zinger post. Don't you get tired of this?
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Nov 18, 2007, 04:14 PM // 16:14
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#17
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Wilds Pathfinder
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Quote:
Originally Posted by Stormlord Alex
Avatar of Melandru still lives.
They don't hate trees enough.
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Ya, it was never really about the HP in the first place imo, that's just like a bonus to the condition immunity.
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Nov 18, 2007, 04:15 PM // 16:15
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#18
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Wilds Pathfinder
Join Date: Dec 2006
Location: That one place with the trees, mountains and snow
Guild: Ember Power Mercenaries [EMP]
Profession: Me/
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Quote:
Originally Posted by Stormlord Alex
Avatar of Melandru still lives.
They don't hate trees enough.
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Riiiiiiiiight.
And what about the huge forestfire in Sacnoth Valley?
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Nov 18, 2007, 04:19 PM // 16:19
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#19
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by Zinger314
It's not that ArenaNet hates tress, it's that Izzy is too shortsighted to see how PvP balance affects PvE monsters.
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Yeah, they should buff all the plant monsters so they actually pose a threat to players. I'm sure the PvErs will love that.
__________________
People are stupid.
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Nov 18, 2007, 04:20 PM // 16:20
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#20
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Forge Runner
Join Date: Sep 2006
Location: Apartment#306
Guild: Rhedd Asylum
Profession: Me/
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Upier my advice to you is this. Run and hide, upier. Run and hide.
That's all I ask.
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